programming

I developed a platform to navigate with slow or unstable connections ( blaze.cyclic.app )

Recently, I ran out of mobile data on my phone, and I was forced to browse at a significantly reduced speed. It was so slow that it was practically unusable, except for messaging apps. So, I developed a platform in the form of a search engine that allows browsing and accessing information while exchanging a negligible amount of...

v86 - x86 emulator running entirely in web browsers ( copy.sh )

Unlike other browser-based x86 emulators, OSes running inside v86 can actually access internet via a transparent proxy relay. You can load your own OS images, or choose one from a pretty comprehensive list (Arch Linux, Windows 1.01 to 2000, SerenityOS, *BSD, Android 1.6, Haiku, QNX, and so on)....

Good resources for learning Rust?

I’m looking to get a lemmy bot figured out for posting sports scores in real-time (or near it) like Reddit had for NHL games. The lemmy api reference states that rust has the api as a loadable library, but I’ve only ever done C/C++ and python. Anything Coursera style to get a basic overview of how to get started in Rust?...

Best way to start coding indie games?

Hey, folks! My son (currently 15) is interested in getting into game development. He’s taken a class in Python in school and enjoyed it, but I know Python won’t be enough. I don’t think he’s interested in ever making big, AAA games, but more along the lines of Undertale (which was made in Game Maker Studio) or Bug Fables...

What are the best open source game engines? that can work on a potato...

So what good open source game engine sare out there i know about things like godot but are there any others? i keep wanting to make a game but coding just gos right over my head but still i want to mak eone. it dosent help how my pc is low-end-ish (8gb of ram, windows 10, nvidia 1030 card)....

any good github copilot alternatives?

Copilot is great, but a hundred bucks for what is basically a smart autocomplete seems a bit much - mostly, I hate the fact that the code is constantly transmitted to github (my repos are mostly local) - are there any reasonably convenient options for doing this without github looking over my shoulder all the time? I’m using...

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