You are only browsing one thread in the discussion! All comments are available on the post page.
Return
Relected , 1 year ago from www.winehq.org//announce/8.12 Alexandros Frantzis (10): <pre style="background-color:#ffffff;"> <span style="color:#323232;"> Introduce per-window driver data. </span><span style="color:#323232;"> </span><span style="color:#323232;"> Basic Wayland toplevel surface support. </span><span style="color:#323232;"> </span><span style="color:#323232;"> Ensure Wayland surface handlers don't access invalid data. </span><span style="color:#323232;"> </span><span style="color:#323232;"> Introduce window_surface for Wayland. </span><span style="color:#323232;"> </span><span style="color:#323232;"> Implement a simple window_surface flush. </span><span style="color:#323232;"> </span><span style="color:#323232;"> Do not commit buffers to unconfigured surfaces. </span><span style="color:#323232;"> </span><span style="color:#323232;"> Use a buffer queue for window_surface. </span><span style="color:#323232;"> </span><span style="color:#323232;"> Track damaged buffer regions. </span><span style="color:#323232;"> </span><span style="color:#323232;"> Update only the flushed bounds from the window_surface. </span><span style="color:#323232;"> </span><span style="color:#323232;"> Send surface damage region to the compositor. </span>
from www.winehq.org//announce/8.12
Alexandros Frantzis (10):
<pre style="background-color:#ffffff;"> <span style="color:#323232;"> Introduce per-window driver data. </span><span style="color:#323232;"> </span><span style="color:#323232;"> Basic Wayland toplevel surface support. </span><span style="color:#323232;"> </span><span style="color:#323232;"> Ensure Wayland surface handlers don't access invalid data. </span><span style="color:#323232;"> </span><span style="color:#323232;"> Introduce window_surface for Wayland. </span><span style="color:#323232;"> </span><span style="color:#323232;"> Implement a simple window_surface flush. </span><span style="color:#323232;"> </span><span style="color:#323232;"> Do not commit buffers to unconfigured surfaces. </span><span style="color:#323232;"> </span><span style="color:#323232;"> Use a buffer queue for window_surface. </span><span style="color:#323232;"> </span><span style="color:#323232;"> Track damaged buffer regions. </span><span style="color:#323232;"> </span><span style="color:#323232;"> Update only the flushed bounds from the window_surface. </span><span style="color:#323232;"> </span><span style="color:#323232;"> Send surface damage region to the compositor. </span>