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TotallynotJessica, to 196 in top ten rule

Even Pixar recognized cops are assholes. I haven’t watched it in years, but I think he was also a bigot as well. He didn’t like that reporter car and looked down on the hardworking tow truck. The tow truck was the most productive and useful car in the town, but because he was a working class bumpkin, no one respected or appreciated him.

The sociopolitical commentary of fucking Cars. My goodness.

TotallynotJessica, to 196 in memo-ruley hole

Far Cry often has foliage to hide in, and the main places where you encounter enemies have buildings, hills, or other cover. Animals sneak up on you using flora, otherwise you’d be able to kill then before they got to you. Far Cry actually designs around these problems, but it’s less repayable because hitscan gunplay is only fun the first time around. Once you lean the strategy, implementing it successfully requires little skill.

What actually made the Doom reboot and Doom Eternal have better gunplay than Call of Duty style games was making damage avoidable through movement alone. In COD style shooters, bullets travel instantly or move too fast to dodge. In multi-player hitscan can work because positioning and aiming takes skill, but in single player games, this isn’t the case. It becomes a game of hiding behind cover, shooting until you take damage, hiding until you heal, shooting until you take damage, and so on. It’s less repayable and not very deep.

Doom simply made almost every enemy ranged attack into a slow moving projectile. You have few long range hitscan weapons yourself, and your most powerful weapons have disadvantages that prevent long range fighting. However, if you stay close to enemies for too long, they all have fast and powerful melee attacks. This forces you to constantly move and dodge projectiles, attacking enemies with your shotgun before moving far enough away to dodge projectiles again.

What really makes wide open spaces bad in single player shooters is your inability to avoid damage. The best melee based games also make avoiding damage essential to survival. Hitscan shooters just can’t do it as easily, instead giving you enough health to get out of the open and behind cover. It’s less interesting.

TotallynotJessica, to asklemmy in What is your unpopular flim opinion

As someone who grew up with the goofy Toho movies, I felt like the Americans used that formula more than the Avengers formula.

The human characters have little control over the monsters, relying on Godzilla or Kong to win fights and only being able to help them do what they already wanted to do. That’s fairly in line with what the Japanese movies did.

Marvel movies have more quipy heroes with emotional backstories who rise to the occasion and save the world. There are some comedic human characters, but they’re sidekicks to the monsters and aren’t self aware like in Marvel movies. The monsters sometimes do silly things, but they don’t quip and aren’t sarcastic because they can’t talk. There’s tragedy in them being the last of their kind, but that’s never the focus.

I really think the Monsterverse has carried on the legacy of Japanese monster mashes fairly well. They’ve actually been on the better end of the spectrum.

TotallynotJessica, to asklemmy in What is your unpopular flim opinion

Not a fan of saying people only like something because they’re delusional. You can dislike something by your own personal criteria, but other people have their own.

Star Wars and superhero movies are often liked because people enjoy the characters, the world, or simply the action and artistry.

Not understanding that other people care about different things than you do is immature.

TotallynotJessica, to asklemmy in What is your unpopular flim opinion

Most movies have always sucked. We remember the good and forget the trash, so the past seems better than it was. Social media and other forms of entertainment have changed things, but never underestimate survivorship bias and nostalgia.

TotallynotJessica, to asklemmy in What is your unpopular flim opinion

Damn. This comment is more insulting than the first one.

TotallynotJessica, to asklemmy in What is your unpopular flim opinion

That’s what most Japanese Godzilla movies are like if we’re being honest. If you’ve only seen the original, I get why you might think Godzilla is usually a villain, but even the direct sequel had him fight another, more evil monster. Let’s be real, the human characters in most of those sequels were awful and boring. Those movies exist mostly for the monster fights.

If you’re unaware, just look up Godzilla’s dropkick to understand what I’m talking about. That scene might be the pinnacle of the silliness, but it was by no means an outlier.

Compared to the goofy trash that encompasses 90% of Godzilla movies, the 2019 Godzilla movie where Godzilla goes super saiyan was one of the best Godzilla films ever made. Big fights, badass moments, and human characters that exist to compliment the monsters. The original Gojira, Godzilla Minus One, and even Shin Godzilla aren’t comparable to or representative of most Godzilla movies.

TotallynotJessica, to 196 in memo-ruley hole

Shooters work best when there’s plenty of cover or when projectiles move slow enough to dodge. Open world melee games often have wide open spaces with little cover, but shooters can’t work in those environments. Open world shooters need dense urban settings, areas with plenty of trees and shrubbery, or only have fights take place in those locations. When there’s too much wide open space, it becomes a game of waiting for enemies to peak and hiding to prevent getting shot. That’s not as interesting as fighting in close quarters where you can move around more and can choose when to engage enemies instead of waiting for the NPCs to peak.

Unfortunately, dense environments are also more demanding on computers, especially in open world games where you can go almost anywhere. In a linear games, areas can be blocked off and never need to be modeled, but open world games need to simulate a large area around the player, requiring even more resources. Heaven forbid the game needs to simulate the interior of a building 4 blocks away holding an NPC that needs to be able interact with the player at a moments notice. It’s why most open world games have loading screens when entering interiors or mostly inaccessible buildings.

Melee based games don’t need dense environments to have interesting combat, but shooters do, with denser and more dynamic being better. Open world shooters with dense environments need more beefy hardware to run, so they haven’t been possible until recently.

TotallynotJessica, to 196 in Animal Agriculture (Does Not) Rule

Our economy and government view humans as disposable machines that barely matter. Of course animals dying in natural disasters are only a loss of assets to the owners.

The reason governments recoup some of the losses is to prevent inflation in meat prices which would make voters unhappy. They interfere in the free market in the worst way; when it should naturally force farmers to develop evacuation measures out of cold self interest. Insurance companies would raise rates as disasters increase in occurrence, so it’s politicians trying to appeal to clueless voters that are making things worse in this situation. Voters who are mostly ignorant to the unethical nature of our system and unwilling to support creating a better world.

TotallynotJessica, to 196 in It's Rulesday

Nope. Still Wednesday for me.

TotallynotJessica, to 196 in Weirdo

Help! I became obese from eating too much cum. 😩

TotallynotJessica, to 196 in Potato Rule

It’s not even that I hate fries either, it’s just that all fast food and most restaurants don’t do them well. I’ll eat cube shaped mini fries, thick and moist fries, or nothing. Potatoes are great though, only rivaled by onions for me.

TotallynotJessica, to 196 in Rule of political satire in 1945

Uses metaphors about alien death rays, yet can’t understand an obvious Jaws reference.

Unparalleled genius

TotallynotJessica, to 196 in Rule of political satire in 1945

The worms didn’t write your insulting and useless comments, but have fun lying to grieving mothers that lost their kids to sharks about how you totally argued for closing the beach.

No one will remember you didn’t anyways.

TotallynotJessica, to 196 in Rule of political satire in 1945

That’s the beautiful part. I don’t blame CCP members doing their best to make things better in a shitty system. We must all do what we can to improve things for everyone with the hand we’re dealt. That’s all we can ever do and all we can ask of each other.

There are things worse about the American system than China’s, but the ability to criticize our government means there’s more we can do to organize ourselves and undermine the popularity of plutocrats. Our system sucks, but I can’t stand people who take that as a reason to sit at home doing nothing.

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