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AnyOldName3

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AnyOldName3,
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Mine was brilliant and now it’s sad and none of the troubleshooting steps for the symptoms I’m getting actually work. I suspect the room it’s in is too cold and humid and that’s making the toner clump, but I’m not keen on replacing mostly-full cartridges as the price has more than doubled since I got the printer.

How will we ever get away from plastics when they are ubiquitous for safety

Plastic seals food, sterile medical implements, medicine, beverages, etc… it’s seems like plastic is used as a way to seal things safely. Post pandemic rising, I see even more. My work used to be have plastic utensils in the cafeteria, for example, an already wasteful thing. Now, post-2020, every fork, knife, and spoon is...

AnyOldName3,
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Lots more people died of easily preventable and treatable diseases, so fine is pushing it.

AnyOldName3,
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You can’t tell me what to do! (You can, however, tell me how I’d go about disobeying you as I’m very interested in overclocked underwear, and know it’s not got an unlocked multiplier, but have never gone about FSB overclocking and don’t know what I’m doing with it.)

AnyOldName3,
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This was debunked - the claim was based on scale replicas being good for knitting fingers for gloves, not a full-size one.

AnyOldName3,
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I’d wondered why IndieGala kept giving this kind of thing away when it clearly wasn’t going to work like Epic’s plan to give you a reasonable library of reasonable games in their launcher so you’d use their launcher and see their store.

AnyOldName3,
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Other than the freebies, they’re just a normal key retailer. They buy wholesale keys from game publishers and sell them individually to consumers.

Here's what a random person on the internet thought of The Outer Worlds (lemmy.world)

I played the Steam version of the base game, with no DLC. I did not play the Spacer’s Choice “remaster” as it has a reputation for being broken and poorly put together. I played the game to completion on normal difficulty, completing most of the side quests, spending time with all my companions, and trying to get the most...

AnyOldName3,
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I found the game’s political message a bit ham-fisted, with the core problem being that the setting was effectively a company town (or several) and the criticism being of under-regulated capitalism as a whole. That lead to there being some contrived or unexplained ways real-world problems had managed to come up which could have just been an inevitable consequence of a slightly tweaked setting.

I think if someone played the game who didn’t already agree with its politics, they’d have a very easy time dismissing all its arguments as strawmen, and feel more confident voting against regulation or shared ownership.

I did like the discourse around cystipigs, though.

AnyOldName3,
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It was reasonably big news when it was noticed, so it’s not unreasonable that people might remember it. IIRC, the gist of it was one contributor that had historically contributed to a large number of articles added a redirect for every article with breast in the name so you could also access it by replacing breast with titty or boob, so for example, typing titty cancer into the search bar would bring you to the page for breast cancer.

AnyOldName3,
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Between the two of you, you’ve complained they’re selling both too many and too few paid ships.

The claim they make is that they sell better ships because they want there to be late-game ships in the universe on launch day, and that they want the number limited so the game is properly balanced. If they weren’t trying to grab cash at least a little bit, they could have raffled them off or given them for free to the people with the most playtime in alpha, so there wasn’t a need to involve money, but their claim isn’t wildly inconsistent with their actions.

I think part of the reason there’s no set release date is that without shareholders breathing down their necks to release early to recoup their investment, they don’t see any advantage to releasing sooner rather than later. Maybe that means they’ll polish the game to a degree we’ve never seen before, but that could either mean a good game with no bugs on launch day, or a game that no one ever gets to play because some perfectionists working on it will never be satisfied.

AnyOldName3,
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Chvrches have said it’s because they knew they’d be impossible to google otherwise.^[1]^

[1] en.wikipedia.org/wiki/Chvrches#Origins_and_format…

AnyOldName3,
@AnyOldName3@lemmy.world avatar

nushell is a thing, and basically has all the fun powershell features like a type system, but a more Unixy presentation. I’ve not used it, so don’t know if it’s actually any good, but it at least exists.

AnyOldName3,
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You’re not going to be able to do an FDM print without there being layer lines and without there being a plane in which the part is more fragile thanks to layers being easier to delaminate from each other than to break. A resin printer can more or less avoid these problems, but you’ll need an expensive engineering resin to get the same strength. None of the problems affect everything you might ever want to make, though, and there are plenty of things you might only want one or two of, so obviously would never machine a mould for.

AnyOldName3,
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Usually FOSS is specifically copyleft licences like the GPL, which Microsoft don’t use. Their open-source stuff tends to be MIT.

AnyOldName3,
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The way I like to think of it is that non-copyleft licences are like giving everyone freedom by saying there are no laws - suddenly, you can do anything, and the government can’t stop you! However, other people can also do anything and the government can’t stop them, either, and that includes using a big net to catch other people and make them their slaves. The people caught in the nets aren’t going to feel very free anymore, and it’s not unreasonable to think that a lot of people will end up caught in nets.

Copyleft licences are like saying there are no laws except you’re not allowed to do anything that would restrict someone else’s freedom. In theory, that’s only going to inconvenience you if you were going to do something bad, and leaves most people much freer.

The idea is basically that you shouldn’t be able to restrict anyone else’s freedom to modify the software they use, and if you’re going to, you don’t get to base your software on things made by people who didn’t.

AnyOldName3,
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Modern computers are set up so that they can use the SSD/hard drive as extra, much slower RAM. Typically, when normal RAM is full, and you need more, a page of data in RAM will be swapped for a page of data on disk. On Unix, they end up in something called the swap file or swap partition, and on Windows, the equivalent is called the page file. In the screenshot, someone’s mounted their Google Drive as a filesystem, and told their computer to use it as the swap partition, so instead of swapping to disk, it swaps to the cloud. This is obviously way slower, but they’re effectively now using the cloud as RAM.

AnyOldName3,
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It’s not unreasonable to think that the inertial dampeners can perfectly compensate for any planned movement, but when you’ve got the equivalent of a hundred nukes going off a few tens of metres away when a torpedo hits, it might take a couple of nanoseconds to react, and that kind of force for a couple of nanoseconds would jostle things about a bit.

AnyOldName3,
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It kind of doesn’t, though. Because you can still launch non-Steam games through Steam, and activate retail Steam keys without Valve taking a cut, there are plenty of ways for things to compete against the Steam Store without needing to also compete against the Steam launcher.

AnyOldName3,
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We only reimplemented the engine, not the game. You still need to own a copy of Morrowind so there’s something for the new engine to actually run. That said, it is possible for it to run other potentially-open-source games, such as OpenMW’s example suite (which isn’t finished enough to even call a game yet) or the Robowind demo (which I can’t remember the licencing details of) .

AnyOldName3,
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It’s easy to look at source code and see that it’s got complicated. It’s harder to work out when it’s complicated because it needs to do something complicated like model something from the real world that’s complicated, or when it’s complicated because it’s accumulated loads of old crap. If you start experimenting with a rewrite, typically it’ll look like it mostly works before you’ve added most of the necessary complexity, and that can trick people into thinking that it wasn’t actually necessary.

What games had easy soft locks that prevented you from either progressing or getting a true ending?

The thought came to mind after reading a recent post about Baldurs Gate 3 here but it reminded me of the Japense only PSX game Mizzurna Falls where if you don’t perform a certain action early in the game you are prevented from getting a true ending. While this might not be a traditional soft lock because you can still progress...

AnyOldName3,
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It really shows that Douglas Adams was an author and not a game designer with how easy it is to soft-lock that game if you visit rooms in the wrong order or spend too long or short a time exploring one. Most of the possible mistakes become reasonably apparent reasonably quickly, but not always.

AnyOldName3,
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You should only get rid of computers when your home, your parents’ home, and your parents’ garage have all run out of space. My parents’ garage used to be an industrial building and is about as big as the house, so can fit many ancient computers.

AnyOldName3,
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I’ve yet to find tooling that supports this. Clang format has a setting that looks like it does it, but actually does something else. If I have to press the spacebar a bunch of times each time I add an argument to a function, that’s a pain, and it’s a bigger pain to convince the people I’m working with that that pain’s less bad than using spaces everywhere and having the IDE deal with it.

Until the people making editors and auto formatters acknowledge that the obvious most sensible whitespace style is even a thing, I’m forced to do something else and be really grumpy about it.

AnyOldName3,
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As well as being very mildly radioactive, depleted uranium is still a heavy metal, so can poison you in a similar way to lead. IIRC, that’s the most dangerous aspect of the material, and isn’t mentioned by the article.

AnyOldName3,
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Some people are upset that Lemmy.world blocked some piracy communities.

AnyOldName3,
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This is how it tends to work for smaller mastodon instances, so I’d be unsurprised if it’s either possible or at least coming soon.

AnyOldName3,
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Not all smart plugs are proprietary. You could even make one yourself with an ESP-01, a relay, and open-source firmware like ESP Home if you know what you’re doing to make it safe at that kind of voltage. If you’re overconfident in your ability to make it safe, then you’ve still got an untrustworthy smart plug at the end of the process, so it’s not necessarily a good idea, but it’s not proprietary.

AnyOldName3,
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At some point, people figured out that during a couple of weeks of mad rush right before a deadline, if you’ve got committed, well-rested employees who know they’re going to get a rest afterwards, they tend to be much more productive than they normally are. Some bad managers only paid attention to part of that, and determined that eighty hour weeks are more than twice as productive as forty hour ones, and intentionally started inducing crunch. They somehow didn’t notice that the third week of crunch is only about as productive as a regular week, and after that, it’s way less productive as everyone’s exhausted. Combine this with the fact that people with management knowledge tend to flee from the games industry rather than to it, and you end up with the software engineering industry’s least effective managers running things with easily debunked dogma.

AnyOldName3,
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Plenty of people call North Korea the DPRK as that’s it’s official name, despite being well aware that it’s undemocratic, not a republic not for the people, and only of half of Korea, even in the same sentence as condemning it for not being the things it claims to be. What you’re saying is effectively equivalent to saying anyone in favour of democracy is evil on the grounds that North Korea labels itself as democratic, and is a bad place.

AnyOldName3,
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I’ve read that part of why GIMP is the way it is is because it’s meant to be a testbed for the GTK UI library, so features are added to use new UI elements as much as they are to aid photo manipulation, and in some cases it’s considered preferable to use a weird widget so it’s got a test case rather than whichever widget leads to the best UX. I don’t think I’ve ever looked for a more definitive source than a Lemmy/Reddit comment, but it’s at least consistent with my experience of using GIMP.

AnyOldName3,
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Was that not Fallout 4 rather than The Witcher 3, or did it happen more than once? Either way, they clearly sold enough keys during the kerfuffle that the only way they could have got them was buying them wholesale off one or more of their competitors who’d managed to get hold of some, and then it makes sense that they’d want to keep it quiet who it was so the publisher wouldn’t penalise them.

It’s basically the same as an independent game shop buying a box of games from GameStop (or your regional equivalent) when their normal wholesaler has issues so their regulars continue being regulars. As far as everyone’s concerned at the end, a retail key was sold to a retailer and ended up in the hands of a customer, and no one in the supply chain got scammed.

AnyOldName3,
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I could scare people by mentioning that with OpenMW, our release process for 0.48 has been ongoing for eleven months as people keep finding release-blocking issues in our RC builds. Maybe we’ve just barely started waiting for the next release of Lemmy, and just don’t know it.

AnyOldName3,
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One of them’s upside down. That on its own is enough to make them mildly infuriating. The distance from the dartboard wasn’t a concern as the sockets were just below the ceiling, and the dartboard was dartboard-height. I wouldn’t say the environment’s particularly bright - UK sockets are typically brilliant white, and the PVC conduit is also very white, but they’re both a long way from overexposed in the photo.

AnyOldName3,
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In the olden days, Direct3D9 let you bypass the window manager and present directly to the screen if you selected fullscreen, but didn't promise not to crash if you alt tabbed out and in again. When computers got a little faster, and bypassing the window manager wasn't as important, running games in borderless fullscreen windows became a worthwhile tradeoff to avoid the crashes. Direct3D10 and later promised not to crash when switching windows, but took a long time to be adopted as doing so meant you couldn't sell your game to XP users.

With Direct3D12, things were changed so you could still get the minimum latency without traditional fullscreen mode, with its only remaining advantage being that you could set a different screen resolution. That was rarely a good idea, as it was usually better to scale the game internally than to let the monitor do it, and changing the resolution sometimes messes up desktop icon placement and makes the screen flicker for a few seconds when switching modes.

tl;dr: the main traditional advantages of both fullscreen and borderless windowed are now available in both modes, so there's no particular reason to support both.

AnyOldName3,
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That's because way back in the past, every September, a bunch of students who'd never had home internet access would have access via university for the first time. It would take some time for them to pick up the culture, so there'd be a month or so of questionable posts.

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