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The_Helmet_Stays_On, in Lies of P quietly adds Denuvo DRM to PC version

Welp…that’s another one added to the “wait until it’s removed” list

Syldon,
@Syldon@feddit.uk avatar

I won’t touch nothing with Denuvo on it.

Thranduil,

So you will touch everything with denuvo on it? Since that was a double negative

Pat,

More like added to the list of "wait till pirates fix it"

Will happen sooner than it being officially removed.

Polar,

That’s cool, but some people prefer to buy their games. To either show support, to track their hours/achievements, or the biggest one is to easily receive updates without having to scavenge the web to find an update patch.

irmoz,

You can do all that pirated too, no scavenging needed

Polar,

That’s cool, but some people prefer to buy their games. To either show support

Solarius,

“Show support” sounds like you only care about showing the game off to others on your steam profile. you can pirate and still buy merch if have the overwhelming need to not feel morally bad. the devs got paid, denuvo publishers don’t deserve anything.

Polar,

Or, you can buy products. If you don’t like what they do, just don’t buy them.

I am not even defending Denuvo. I will not be buying this game. Pirating it also supports them, because if you talk about the game, show your friends, stream it, upload screenshots/videos, etc, you’re potentially getting others, who refuse to pirate, to buy the game.

If you don’t like what the company is doing, don’t play it.

irmoz,

You can show support without buying the game. Indie devs often have patreons or donation links these days

Angry_Zombie,

I think they’re talking about the performance hit denuvo adds to a game

papabobolious,

Supporting devs is good, but supporting a denuvo game is also showing that you will tolerate such overbearing DRM

Mnemnosyne,

People shouldn’t show support for companies that are willing to use this shit.

Also fuck updates. I hate that effect of the Internet on games, where they just keep updating, which also leads to increased laziness on release. I miss the days when you got a game and that was it, what you had was what you had, never to change again unless they release an expansion pack.

gk99,

And without the context that these devs just added Denuvo to their game, you might have a point. They shouldn’t be supported for fucking consumers, time can be tracked by adding as a non-Steam game, and by the point they remove Denuvo, the patches probably won’t be rolling in anymore.

Personally, I don’t pirate, so this is where I’d buy grey market or used on console. They wanna be dicks, I’m gonna be a dick right back.

red,

They don’t remove it just because it would sell more later on, they remove it because it’s a big licensing cost that will stop being profitable once most sales have happened.

My point is; if the publisher used Denovo, just don’t be buy the game ever.

Sharpiemarker,

Agreed

Glide,

The good news is once it’s removed, you can just pirate it.

Fuck Denuvo.

kibiz0r, in Blizzard notes Overwatch 2's review bombs but insists players say it's "in the best state it's ever been"

They’re not wrong. Overwatch 2 is in the best state it’s ever been.

Unfortunately, that state is: “the same game as Overwatch 1, but with a worse monetization scheme”.

PeachMan,
@PeachMan@lemmy.one avatar

Yeah, and the PvE content that was supposed to justify the “2” being cancelled. The gameplay is fine, that’s not why people are mad. It’s the fact that you have to grind for months to earn heroes and the battlepass system is garbage.

WilliamTheWicked, in Starfield's Steam rating drops to new low as player exodus continue

It’s… A good-ish game in my opinion. Unfortunately, thanks to it’s lack of polish, I’m at endgame with many hours in and have been hit with multiple game breaking bugs. These items can actually be fixed via console command… Which then automatically disables all achievements. This can be fixed by a simple mod and… At the end of the day, I want to play a game, not submit my resume to be a developer/tester to Bethesda.

simple, in You’re going to need an SSD in order to play Final Fantasy 16 on PC

I’m a bit baffled that some people still use HDDs considering how cheap SSDs have gotten. You can get a 2TB M.2 for around $100. If you’ve got the specs for new games, there’s no excuse.

rasensprenger,

I can get a 10TB HDD for under 250€, and there are some technical advantages. For example, if you have an ssd lying around unpowered, it will lose data much quicker than magnetic storage

30p87,

HDD as data storage is fine, but neither will you need 10 TB of storage for games nor will it lie around for 10 years or so.

the_q,

You run programs or operating systems off that 10 TB HDD?

paultimate14,

The PS4 has an HDD, and only partway through its life upgraded from SATA2 to SATA3 even.

Personally, I’ve got my boot drive, plus a 2TB SATA3 SSD for games that benefit from it’s plus a 12TB HDD for the vast majority of games that don’t need it (or to temporarily store games- it’s faster to move them between drives than re-doenload them). So if I was planning on playing this games hearing this from the devs would let me know I need to free up some SSD space.

conciselyverbose,

The PS4 has an HDD, and only partway through its life upgraded from SATA2 to SATA3 even.

And has load times measured in minutes on many games.

ThunderingJerboa,
@ThunderingJerboa@kbin.social avatar

I have a 6TB one and yes mostly for single player games since loading screens typically aren't that big of a deal. OS always goes on your best drive and you know you can have multiple drives in a singular pc since you are sort of implying you can only have 1 drive.

the_q,

Well good on you for not caring about load times, but for FF16 that 6TB won’t cut it. Moving forward platter drives will only be useful for storage, hell I’d argue that’s how it is now.

ThunderingJerboa,
@ThunderingJerboa@kbin.social avatar

I mean games that finally make use of SSD speeds sure but most people have games before SSDs were standardized. Hell most people's libraries are filled with those. Hell you don't even need NVME drives since most games never make use of them. Until games start actually using direct storage the difference between sata and NVME are very minor for games at least.

HidingCat,

Some games do load quite fast on the HDD, I keep those there. Most games do go to the SSD first.

paultimate14,

Games keep getting bigger and bigger. This game is expected to be about 100GB, and that’s not uncommon for modern AAA games. The CoD games have been over 200GB for a while now. Previous FF games have been similar size. RDR2 was 120GB.

I would expect most people playing FF16 on PC to have a small SSD drive with their OS, key programs, and maybe a couple of games, then a HDD for bulk storage.

I’m not interested in the FF series, but if I was this message from the devs means “clear up some space on your SSD”. Which can sometimes be an inconvenience.

Centillionaire,

It is an inconvenience. AAA games will alway try to push hardware, and SSDs just happen to be one of the things that can do that.

ILikeBoobies,

It’s because the upgrade for this console generation was an SSD

ares35,
@ares35@kbin.social avatar

i don't play 'new' games, i don't have the hardware for them. most my gear is older salvaged stuff that didn't cost me anything to get. between constant rent increases and the cost of groceries these days, i simply can't afford to upgrade unless i get lucky and salvage something useful.

Numpty,

You’re not the target market for FF16 then.

themeatbridge,

I’m baffled that some people update their hardware before it stops working.

But then I just keep playing old games that run on my system, so I’m probably not the target demographic.

zaph,

I’ve seen too many people spend more money keeping a system alive than they would have spent upgrading to modern hardware and I refuse to be like them.

FMT99,

I mean I play pretty much exclusively old and 2D games. If you asked me to give up my SSD or my GPU, the GPU would be the first to go.

Kolanaki,
@Kolanaki@yiffit.net avatar

Well what do you mean by “stops working?” Like, literally the hardware no longer functions, or would you also consider hardware that just doesn’t run the newest stuff as well as older stuff?

themeatbridge,

More the former than the latter, because I have the same attitude towards the software, too. I don’t need to be able to run the newest stuff because the oldest stuff works just fine. I’m not doing CPU or GPU intensive stuff, and I try to run lightweight software that doesn’t bog down my computer.

I can absolutely see how that would be different if I were gaming, video editing, or doing any sort of data modeling.

Kolanaki,
@Kolanaki@yiffit.net avatar

I tend to see others in gaming upgrading all the time and I’m fine with most mid-range stuff for anywhere between 6 and 10 years, depending on advanced in tech. I’m currently behind because of raytracing and DLSS becoming a thing only like a year or two after building my current rig; but I don’t need that stuff (it’s not even mind meltingly good anyway; I’ve compared stuff side by side with RT on and off between mine and another machine and couldn’t really see a difference unless it was with full RT reflections) and most new things still run acceptable for me.

Crashumbc,

RT isn’t worth it unless you’re already upgrading IMO

HidingCat,

Then why're you even commenting in an area that you don't partake in? This is like saying "I don't get why people buy sports cars" in a forum of racing enthusiasts. Or saying "I don't see the need for cast iron woks" when you're happy to have boiled pasta every day.

ono, (edited )

It’s simple: My SSD can only fit so many 100-300 GB games, while I already have hard drives with plenty of free space.

(Also, running Linux means that an SSD doesn’t help game performance much anyway, outside of initial loading time.)

You can get a 2TB M.2 for around $100.

More like $150-200 if you want a good one.

If you’ve got the specs for new games, there’s no excuse.

What a very privileged perspective. I don’t have much money, but most new games are playable on my existing hardware if I tune the graphics settings. I would rather spend what money have on things like food and heat. (Or if the basics are covered, then maybe a newish game.)

ftbd,

Just to share my recent experience: I found that games of that size compress quite well. So if you’re using a filesystem like btrfs that supports transparent compression, you can fit much more onto your disks, at the cost of slightly slower reads and writes (M.2 ssd). With my HDD, compression actually increased write speed!

Chobbes,

Compression can increase read and write speeds to storage because you’re sending over fewer bits. The tradeoff is that you need CPU resources to do the compression (and decompression).

I haven’t found games to compress that well. On my steam folder 809GB compressed down to 724GB, so I save maybe 10%. That’s certainly not nothing, but it’s not game changing either. That said I don’t install a lot of hundred gig plus games.

mindbleach,

If you needed one terabyte, SSDs have been affordable for a while.

If you needed ten, nope. Not until recently.

If you need a hundred, to-day, still no.

HidingCat,

Man, even 100TB of HDDs won't come cheap.

mindbleach,

100 TB of HDDs is negotiable. $2000, maybe. You could blow more on a GPU. There are people who will buy that much hard disk storage, on this website, on any given day. Data hoarders could nitpick the dollar figure I just named, without double-checking.

100 TB of SSDs would cost at least three times as much. Nobody should buy 100 TB of SSDs in 2023. Most likely, nobody should buy 100 TB of SSDs in 2024. Gavin Free of the Slo Mo Guys has a ridiculous RAID cluster… suitcase… for downloading and editing obscenely large video files, and it’s still only 48 TB, and he got it for free to advertise the company that sells such ridiculous objects. If money means anything to you, or “time is money” is not as literal as it is for a slow motion photographer, I cannot recommend buying one.

datavoid,

SSD for newish games, OS, and programs, HDD for videos, photos, music, and old games.

CertifiedBlackGuy,

This. My HDD also holds local copies of games in case I want to move them to the SSD.

My PC was built in 2015, the case, PSU, 2xHDDs, 2xSSDs, and fans are all original. No reason to change what isn’t broken. If I ever move on to a new case, I’ll just turn these into a server farm ¯_(ツ)_/¯

Chobbes,

If you’re just buying a terabyte or two of storage there’s absolutely no reason to buy spinning rust at this point. If you want many terabytes of storage 12tb+ hard drives are going to be a fair bit cheaper than SSDs currently. SSDs have been rapidly dropping in price and increasing in capacity, though, so hopefully it just gets more and more cost effective to have a bunch of storage with SSDs.

x4740N,

SSD’s with more than a 500gb-1tb start to get way more expensive than hard drives

zhenbo_endle,

I’m a bit baffled that some people still use HDDs considering how cheap SSDs have gotten. You can get a 2TB M.2 for around $100. If you’ve got the specs for new games, there’s no excuse.

I don’t know why you got some downvotes. Buying an SSD to store the latest games is much more cheaper than buying a GPU. If one already has a powerful GPU, I don’t know why they consider an SSD “not affordable”

KoboldCoterie, in Steam Deck gets a new competitor — Ayaneo Slide RGB keyboard handheld gaming PC launches on IndieGogo from $699
@KoboldCoterie@pawb.social avatar

The real question that I rarely see answered about all of these hand-held PCs coming out is, can they cleanly suspend and resume at any point during gameplay without causing problems? That’s (IMO) the single most important feature of the Steam Deck and one I’ve never seen work as well in other hand held PCs.

ILikeBoobies,

Is that not open source?

baduhai,
@baduhai@sopuli.xyz avatar

What? The handheld? The OS? The suspend resume function?

ILikeBoobies,

The suspend resume function, did Valve not pass that upstream?

wasabi,
@wasabi@feddit.de avatar

It’s a rather standard feature. Hardware and software have to be built/configured right for it to work well. That’s what Valve did. I don’t think there is any special sauce involved software wise.

SatyrSack,

Probably because that’s a feature of whatever OS you run on it. If you stick to Windows that most likely comes with it, then no. But if you install something like ChimeraOS, then it should work.

EddoWagt,

All these steam deck competitors use windows, so no, they can’t

bionicjoey, in The Day Before Has Already Lost 80% of Its Players in the First 3 Days on Steam

Literally the first I heard of this game has been all the negative coverage in the past couple of days. Where were all these people who were apparently hyped and clamouring to play this game even coming from?

MehStrongBadMeh,
@MehStrongBadMeh@programming.dev avatar

No idea. I actually dug up the original trailer that apparently got everyone hyped, it came off as very basic.

themeatbridge,

Wasn’t that like six years ago, though? At the time, it looked like a beautiful game. Still looks nice, when it loads, but it’s not fun to play.

nia_the_cat, (edited )
@nia_the_cat@lemmy.blahaj.zone avatar

I had it wishlisted in Steam since January when I saw it pop up in my discovery queue and was a bit interested in it, but I’ve rarely seen anyone talk about it at all before release. It apparently also took the spot of the 2nd most wishlisted game on Steam. Never bought it since I usually wait a few months after release to buy any game in case things like this happen.

There’s a whole lot of weird surrounding everything about this game

Edit: The game studio announced they are shutting down now

TimLovesTech,
@TimLovesTech@badatbeing.social avatar

I also had it wishlisted forever, but I had seen plenty of people commenting about how this developer group has a track record of over promising and under delivering. They also had changed the release timeframe several times, and even had a trademark dispute about the name with a calendar app that caused the game to be delisted from Steam.

alessandro,
@alessandro@lemmy.ca avatar

Edit: The game studio announced they are shutting down now

already on that

simple, in Now that the industry has stabilized around 70$/€, how has your monthly spending on video games changed?

It hasn’t. I’ve only bought ~4 games at full price the last decade, now I just wait for them to be around $20. The $70 price seems to be more focused on cashing in on people that buy on release, but prices go down all the same only like one year after release.

BombOmOm,
@BombOmOm@lemmy.world avatar

Games that have fallen to $20 also have the nice advantage of having most of their bugs worked out and the vast majority of the balance passes complete. It’s easily the best time to buy and play a game.

dditty,

Depending on the game though the online scene may have died out by the time the game is discounted.

Dagnet,

Depending on the game the modding scene may be much better than at release

hawgietonight,

20€ mark is a common one for me also. Another benefit from waiting is that you can avoid newest hardware purchase

dangblingus, in Steam is working on allowing you to mark a game as private and hide it from your friends (both you and Valve knows why)

I on the other hand, make full use of the share widgets on porn sites. Goddammit you’ll know when I bust.

Player2,

Which hand exactly?

Ibex0,

Advertisers know.

jballs,

Wouldn’t be surprised to learn the smart watch manufacturers are selling your average time to nut to advertisers.

Ibex0,

time to nut

“Bro, TTN.”

jballs,

Lol reminded me of that Silicon Valley scene

Nacktmull, in Blizzard allegedly surveyed Diablo 4 players about a $100 expansion

Why do people still buy Blizzard games?! Sure D2 was great but that was long ago and nowadays Blizzard sucks hard.

Lmaydev,

I still play warcraft 3 (non shitified version), StarCraft 2, diablo and the diablo2 remaster.

But yeah all their modern stuff is balls.

Hoping Microsoft will use the IP better.

Rentlar,

Hoping Microsoft will use the IP better.

This is my pipe dream especially for Starcraft, which I am soon returning to as greedy bastard Bobby Kotick is leaves the company.

Dudewitbow,

As long as they give it to devs who care, they should be okay. Age of Empires 2 definitive edition is as big as ever (and constantly getting yearly 10/15$ expansions since release)

Rentlar,

I have little hope they will resuscitate the franchise, but I will keep my expectations low until Microsoft or whomever can positively surprise me.

streetfestival,

I abandoned after Blizzard after they stole a game I paid for (WC3) by uninstalling it from my computer without my consent. How does one get their hands on the non shitified version?

GBU_28,

D2r is scratching the itch

ILikeBoobies,

HOTS is the only current Blizz game worth playing but it is really good. I think people play that then think their other games must be good quality

Defaced,

HotS good?! Come on now, it’s not even close to the quality of dota 2 or even LoL and I really don’t like LoL. Even Smite is better than HotS. If I were judging the quality of blizzard games by HotS, then I would be really worried about my taste in games.

Skins are recolors of garbage quality, heroes are copy/paste from other games, the maps while fun really don’t lend themselves to the gameplay and only promote a rush to the objective instead of any strategy, it’s also damn near impossible to keep track of your own character in team fights due to the shit decision to shower the screen with effects that all look the same, and only recently did they receive a patch after two years now that their other games are tanking.

I’m sorry but there’s a reason they dropped it, game is not good compared to the competition and it took too long to be “decent”.

ILikeBoobies,

Lol, you must not be very good at mobas to hold that opinion

HOTS lack of appeal is because it’s too hard

Defaced,

Too hard?! You can’t be that stupid…if anything HotS is too easy. I played a match with a friend as chogall, it was the most boring shit I’ve ever played, I just spammed 2 attacks and dashed the entire match, thrall was just as bad playing solo. I want to know what kind of copium you’re huffing because this comment reeks of it.

ILikeBoobies, (edited )

You’re confusing difficulty of the game with skill level of opponents

How many maps does HOTS have? What about the competition? If you’re learning it is much easier to learn 1 thing than many

What about micro? DOTA and LoL are low micro games because you can insta-die

Macro? In LoL you go to lanes and farm then you go mid and fight over dragon/baron. Whoever has teleport clears out the sidelanes. In HOTS minion control is paramount because you are getting gold (xp) for your whole team/denying it for their whole team

Defaced,

You sound like every other blizzard fanboy taking in that copium. There are better games out there, if you like HotS good for you, but don’t go around talking about how difficult it is when half the roster only has roughly 2-3 abilities and no items in the game to make any real strategy viable.

ILikeBoobies, (edited )

What do you mean 2-3 abilities?

I can’t think of anyone with less than 5

Also the no item thing leads to more strategy not less so I’m curious why you think the opposite

Edit: TLV has less than 5 but you are 3 people

Auduras,

I completely agree with you. I played HOTS for a bit and the quality was just not there, especially compared to other MOBAs.

I will say that I like some of the hero ideas though, but the game as a whole is not very good.

lobut,

I enjoy the base game of HOTS. Then again I only played a bit of League and I didn’t care for the last hit money thing and figuring out what books to level.

I enjoyed the simplification/streamlining of HOTS where you level as a team and select your upgrades. Games then seem to take 20 to 30 minutes? League can sometimes stretch out quite some time, I found (once again, not as much experience with it)

I think they screwed up on the monetization of HOTS though and it really is a shame it didn’t last. Still my favourite MOBA but it seems no one on this thread agrees and they could be right. I don’t play other MOBAs, but I love HOTS.

I actually came close to buying D4 this Black Friday but my friends all reminded me about the recent changes and the reviews and that it’s no longer the regular Blizzard I once loved. I think they were all saying Path of Exile is way better.

Anticorp,

D3 was fun too, but that was also a long time ago. D4 was pretty cool while leveling, but fell off hard once I finished the story. The end game there is pretty underwhelming. It felt like work, not play.

Nacktmull,

D2 had been my absolute favourite game, for many years I logged into battle.net daily. So I was ultra hyped and bought D3 right at release but it was the biggest disappointment I ever had with a game. That day I realized that Blizzard was fucked and moved on. Never looked back (while having a lot of fun playing PoE and getting into indie games, which was the best decision ever looking at what is going on in the gaming industry now).

Formes,

SC:BW, Vanilla WoW, WC3 + Frozen Throne, D3: Reaper of Souls (the original had um… RMAHitis that needed fixing), SC2 - campaign pretty good, multiplayer had various problems until several patches into legacy of the void, but overall pretty fun. Oh, and Overwatch was a blast when it first launched, and I mean before the competitive scene was pushed, before the forced que roll BS and all of that. Honestly, one of the best parts of Overwatch 2 is the open role que - where you get decent and interesting comps, and usually have balanced outcomes until change is needed - it’s just fun chaos. Just don’t pay attention to the battlepasses.

If you play casually, and don’t treat the games as forever games - blizzard makes decent stuff… mostly. The issue is, under activision, and especially in the last few years, the push for hyper monetization has left a sour note in everyones mouth… and it’s showing. But we love the IP, and we want to play through the story.

This is where the hope for Microsoft leadership comes in. Microsoft wants gamers - they want to expand the player base. And functionally, this means while monetization is useful for funding development, being aggressive with monetization is generally bad. And really, we have seen in the last year or so at least from the WoW team some pretty awesome changes in the systems, with a renewed focus on evergreen content, and persuing making the game more fun to just like… play.

Is Blizzard perfect? No. They have had some missteps. Should you pre-order a game? No. Pretty much never. But Blizzard has not completely flunked out to a point where disregarding their game releases (like Ubisoft) is warranted just yet. And given what we have seen from blizzcon, from various interviews, well: I’d say - while you should take everything said with a pinch of salt, I’m optimistic blizzard after a half decade or so of making some lacluster products, is heading in the right direction. Because lets face it: Microsoft wants the Late 90’s to early 2000’s blizzard, not the Activision blizzard. Because late 90’s to early 2000’s blizzard kicked ass and chewed bubblegum while swimming in cash that players wouldn’t stop throwing at them.

And so we get to a truth: Nostalgia - a LOT of people grew up on blizzard games. We met lifelong friends, formed relationships with people around the globe, ran into people from all walks of life, learned to be better leaders, better team mates. We Grew up.

Blizzard isn’t just another company - they created a gold standard of RTS, they established ARPG’s as a Genre, and they took the concept of an MMO and created something that resonated with people across generations, income brackets, career paths, and so on.

To FINALLY ACTUALLY SIMPLY ANSWER THE QUESTION

Many people buy blizzard games because well, these IP’s are our childhood. They are our pass times of happiness when things were stressful, or not so great. They were the way we connected with people we couldn’t feasibly go and meet up with.

For awhile Blizzard and playing their games wasn’t just entertainment - it was, in a way, a life style. The Clans of BW, the Servers of D2, and the Guilds of WoW.

And hell, I learned I needed to grow the hell up, from a guy who told it to me straight when no one in my actual damn life did. Ya, I’ve largely moved on, the guild fell apart, we went different ways. But there will ALWAYS be a place in memory and the heart for those people.

bhamlin, in Steam is working on allowing you to mark a game as private and hide it from your friends (both you and Valve knows why)

I actually wait until most of my friends are online to start playing Orc Massage. Why would I hide that?

Destraight,

I doubt you do that. I bet you don’t even have the orc massage game

Hotdogman, in It took a modder just hours to add 4K support to the Metal Gear Solid collection

That 4k mode was going to be for the super anniversary edition which would cost you another 70 usd.

sadreality, (edited )

Yes that's what we call a "business decision"

Fuck u, stupid peasants you will pay again, and then again

li10, in Total War Warhammer 3 devs will remove Steam users starting boycotts

A lot of “reasonable” points about how they’ll be moderating, but with a clear undertone of their true objective being to silence criticism imo.

Maybe just don’t do stuff that causes people to heavily criticise and boycott your game?

JJROKCZ,

Silencing critique is authoritarian bullshit. BUT, tw “fans” also say some heinous shit to CA’s employees all the time that is over the line.

Calling for boycotts due to decline in product quality isn’t unreasonable, especially after price hikes, but the players need to realize also that the business needs to raise prices every few decades to account for increased costs (wages, benefits, rent, etc). Both sides need to meet in the middle but gamers are notoriously unreasonable as a group

Shiggles,

It’s worse than raising prices, it’s offering less content for higher prices. Total war pharoahs is a prime example, because it was clearly designed as a saga game(a cheaper, smaller scale total war title essentially) and then sold at full price when they realized the wildly unpopular, nobody-asked-for game Hyenas was getting shitcanned and they needed to trade what little faith the playerbase had for any cash possible.

Sigmatics, in Valve: "We don't know enough about NFTs to weigh in on that conversation"

Good, don’t bother

paddirn, in Dev Behind Highly Regarded PC Game Explains Why He Raised The Price: "Go Pirate It, I Don't Care"

Not knowing anything about the game, $8 for a PC game is not unreasonable, though raising the price after the fact is a little questionable and it sounds like the dev mispriced his original creation and is trying to correct for that. Though, if he had called it “early-access” and then doubled the price it would just be accepted as normal.

Malix,
@Malix@sopuli.xyz avatar

It’s a horror experience/game, very short at that, like 30 min or so. And afaik literally no replayability.

Imo, 8 $ is abit stretching it, but it’s a free market.

HikingVet,

You would spend more on a movie ticket for a matinée showing.

sxan,
@sxan@midwest.social avatar

And get 4x as much runtime. But it’s not apples to apples; movies aren’t interactive, and I’ve spent way more on games that weren’t worth either their price or the time to play them through to the end.

JJROKCZ,

Those generally have better quality/effort. Most of these cheap horror experience games look absolutely terrible (and wouldve 20 years ago as well) and last an hour at most of you aren’t brain-dead. At least a movie is generally two hours

BudgieMania,

I mean, it can be argued that games depreciating their value overtime is not a natural phenomenon set in stone, but rather a way to squeeze more sales out of the product once it stops being the latest, hypest thing, and everyone who really wanted it already has it.

If you accept that, then it is not hard to accept the opposite: a game that starts not being the hypest thing, and thus needs to start at a low price because nobody really wants it; but then becomes the hypest thing due to some unforeseen factor (in this case, getting a movie based on the game), and thus appreciates in value because people now really want it.

From that perspective, I honestly don't see an issue with it, it's just staying consistent with the rules that give us lower priced sales in the first place, this is just the rare situation in which it works the other way around.

Deconceptualist,

I’m pretty sure the price of the other From Software games (Dark Souls titles especially) went up after Elden Ring got super popular. And I know my interest in them did as well (I’d only played DS1 prior). Seems like a reasonable market reaction to demand, but damn there went my hopes of getting them cheap for my patience lol

On the opposite end there are games like Terraria which was inexpensive from the start and in bundles and everything but grew to like 10x it’s original scope, I think somehow without a major price bump.

HubertManne,
@HubertManne@kbin.social avatar

inflation had doubled the cost of most things. If he priced it originally in early 2022 or earlier this is not even keeping pace.

HowManyNimons, in Ubisoft pauses advertising on X, formerly Twitter

Pauses. So brave.

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