It is a complete misunderstanding of what TTRPG players want and need. This is mostly because they are so focused on profits instead of their player and creator community.
If they really cared about their community they would have just created an API to access the rules and allowed third parties to pay for access. Then we would all have the ability to move to various 3rd party services and keep access to the rules and supplements that you purchased. They would have also created an open market place for 3rd party vendors to sell new content on the same system. Those things serve the community.
If they had done that first and then decided to provide a virtual table top that also competed in the same marketplace, I’d be more OK with it. But that doesn’t seem like that is what they are trying to do. They are building a walled garden. I’ve seen every walled garden fail under its own stupidity or weight, or both.
It’s honestly a ton of fun. I like the tactical combat options, I like that everyone has a chance to shine without feeling overshadowed due to other classes, I like the minion system, the cinematic-like skill challenges, some interesting classes, and feats mean a lot.
I don’t think people realize how much 5e is a streamlined version of 4e with some tweaks. And anyone that says 4e isn’t RP heavy - that’s on your groups. We have entire sessions of roleplay no problem.
For the people who have a lot of hours on this game, how well does it play for co-op?
My spouse and I actually dated doing Star Wars the Old Republic co-op, where we could play two different characters going through bespoke personal quest lines while being able to help each other out on their journies.
How easily could we get that experience with this game?
It worked great even a few years ago, and I assume has only gotten better. My friend and I did a playthrough in co-op, and we each had an npc we sort of claimed both in combat as well as for talking to. We could be in completely different places on the map and talking with different characters, and those conversations would affect the world, like we were two different people making decisions. There were some clunky bits, but that was about 5 or 6 major patches ago. It’s gotten even better since then, and we’re planning on a big playthrough with my friend, my partner, and I. It’s not going to be necessarily like TOR in the way that each of you would have completely independent stories you’re doing, but it feels really close to an actual game of dnd. And at any point if someone is on a conversation/cutscene you can eavesdrop/observe on it too, and make recommendations on which options to pick.
@KurtDunniehue@Brunbrun6766 well the more monsters you have access to the more interesting your campaign can be everyone's heard of giants and beholders etc etc etc so books like these add variety and spice to the encounters you can create
Thanks! They look quite slick and have a lot going on. Particularly the void dragons you sent my way.
Each would be more or less perfect for a single-monster encounter, as they are dense with fairly novel mechanics.
Many people think that the WotC statblocks are a bit too boring, but I consider them a good entry point for new GMs. This is clearly a nice way to up your game.
Sooo… basically this is just a Hasbro advertisement board? What’s the point of decentralized message boards anyway? No corporation owns something I build with my own time and energy, and Hasbro’s “ownership” of DnD is an insult to anyone who loves the game. We’re not the pirates. They are.
First of all, this is the rules of the instance as the legal liability falls on the admins of the instance.
Second of all, if you want to challenge Hasbro’s ownership of Dungeons and Dragons, have at it, and I will see you in the headlines when they win.
Third of all, No where did I say OC, Homebrew, or anything of the like were disallowed. We are strictly discussing the act of downloading and sharing content that is OWNED and FOR SALE by DnD and other related companies. In this exact same context it equally disallowed for you to say, post paid for files of someone else’s homebrew purchased of of DMs Guild or another platform. They made those things with THEIR own time and energy too and deserve payment for it.
Please do NOT come into this community, on this instance, and accuse US of being corporate shills for a corporation such as Hasbro/WoTC.
I and others have spent hours on this community linking, discussing, and sharing hundreds of posts to dozens of sites, spreading the joy and love of this community and the game we love to play. Exactly ONE single post of mine has ever been directly to WoTC, and it was an announcement page for the newest book.
I implore you spin up your own instance, put in your own work, and spend your own time if you want to share pirated materials. But it will not be done here and that is final. As a user registered to infosec.pub, you should probably be aware that their server is hosted in Germany and that YOU are also bound by these laws thusly.
That’s fair, and you’re right: there’s no way to do it any other way if the forum is beholden to legal liability. I just happened into the wrong tavern and will now excuse myself.
Well there’s other instances with DnD communities where that might be allowed (no idea). That’s the good thing about federalization. Yes, it sucks to split uo communities, but you can just subscribe to all of them where different rules and stuff may form. And if they don’t allow piracy, someone can always spin up another instance in a country where it is allowed.
For example, two other related instances I can think go right now (which may have similar rules. I don’t know where they’re based) are ttrpg.network and pathfinder.social.
You can try the other instances if you want. That’s the good part about decentralization. It splits the communities, which sucks, but they may also have different rules and stuff, which is good.
For example, there’s ttrpg.network or pathfinder.social.
I’ve always been partial to a “telepathic” comms sort of device, especially when it’s given with the best of intentions and assumptions are made that such includes non-invasive transmission methods. The myconids may be peaceful and non-combative for the most part, but they’re also an alien intelligence to whom many cultural norms outside the Underdark are completely foreign, and thus the ingestion of spores would never occur to them as undesirable much less offensive… 🤩🍿
Kobold Press' monsters are fun and original. Just be aware that they hit at their listed Challenge Rating, while many of the first party WotC monsters are easier/less effective in combat than their listed CR.
He’s one of the (now ex) members of critical role. He was engaged to Ashley Johnson (from critical role, Ellie in TLOU games, waitress in avengers) and they separated with restraining orders because of abuse and general assholeishness.
So critical role is removing him from their content as best as they can so he doesn’t get visibility and such.
Luckily he isn’t in the main Campaigns, just side stuff. But the stuff he’s in he’s usually the main focus (host in Talks Machina, GM in Undeadwood) so it would be impossible to edit him out of those.
No, those are the exceptions I think. I suspect that removing them would have caused too much trouble for the main campaigns, because they would have had to explain that there is missing content and why for anyone who would be watching them for the first time.
tl;dr would be that one of the main actresses on critical role (Ashley Johnston) was in an abusive relationship with this guy named Foster, and Critical Role has now scrubbed every notion of his existence from their page by deleting all videos with him in it.
A valuable lesson on the importance of local archiving and not trusting any online source to stay online.
Probably mostly bots. Apparently there is several hundred thousand bot accounts and admins have been purging them. Seems like new users were made to make it appear as if Lenny was growing exponentially
That graph showing a sudden massive uptick all at once across so many instances? Crazy.
From the post, it seemed that the intention was not to inflate the numbers alone, but to have the bots sit around until needed. It makes me mad that someone jumped on that so fast to set up all those sleeper bots.
The subscriber count you see is based in the instance you are on. 7000+ subscribers are from lemmy.world. The bot accounts people complain about are on unsecured instances. We haven’t seen proof of any activity from them and they wouldn’t show up in the subscriber count here.
Myconids are peaceful, and normally from the underdark. I think something that would help resolve confilict in a non-violent way, like something that could case hold person or something like that, would make sense. Or something that casts darkness, or just reduced light levels, might be something they like to have on hand.
I’ve got something to admit: I’ve never actually played DnD.
I read a ton of TSR books, thoroughly enjoyed the movie, liked the cartoon as a kid, played D&D type PC games, but when I was young I didn’t know anyone who played and as an adult I feel kinda… a bit behind the curve to jump into a live game despite having a number of friends who do play more.
Is there any sort of online community where a newb can join into a game (preferably with a patient DM and players). Are there good kits to enhance the experience of playing with others online (virtual meeting and board?)
I’m still new to DnD, but after a few quick experiences, I think playing in-person has some benefits, especially for newcomers. It’s hard to get going with an online group when people have different levels of investment and commitment to the timeslot, and I’ve found online groups fall apart more easily than IRL groups. As a newcomer, my first “group” fell apart after 3 sessions, and I never really got a good feel for how the game went. It took my cousins and their friends inviting me for an IRL game to really get into it and enjoy it.
If you’re really looking at online, there are various Discord servers that will run games on roll20 and whatnot. I also just saw an ad for startplaying.games earlier, which apparently has paid games.
As for tools, it’s really up to you. Some people like using the physical books, others enjoy the way the information flows in something like DnDBeyond or Roll20’s compendiums.
@meant2live218@phx well IRL ones are cool and all, but most of my friends are online only. so we did the first session was at a friend's house nearby when we all were together for a comic con. Then we went to online Tabletop simulator. We played for a good 2 years. We are planning to get back to it since I was new to being a Co-DM and all.
I just started playing DnD a year ago for the first time at 31. I’d always wanted to play, ever since I was a kid, but never had the chance. So I decided to grab my wife and a couple of my wife’s friends and DM a short one shot, just to see if we enjoyed it. I spent a lot of time watching videos and looking at the DM communities, and after a couple weeks, we played it. It was a blast, and now a year later we’ve finished our first module and are midway through our second, and I’ve loved every second of it. We have three more players, two of which have played for years, and I’m still DMing.
If you’ve got some friends that play in person and they have an open slot, I’d 100% say go for it. Let them know you’re a total noob and just follow their lead; everyone was new at some point.
In my experience, the D&D community is very welcoming to newcomers. In addition to the classic online LFG stuff (lemmy, reddit, discord), I would give your local hobby shop(s) a visit. Chances are they host weekly games, or at the very least can point you in the right direction.
I will say, with D&D 5e, they really made an effort to streamline the learning curve, and it shows. I’ll message you a tool I found really helpful for learning the rules.
(Also, don’t limit yourself to D&D! There are plenty of great pen and paper roleplaying systems out there. Call of Cthulhu is a great example of one I’ve been meaning to play.)
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