I’m amazed there are people out there putting windows on a Steam Deck. It’s like buying a Monet and then bringing it home and doodling on it in finger paint
If doing certain things under proton was less of a pain in the ass, I’d agree with you. But proton still isn’t simple for some usecases.
EDIT: the people downvoting me very likely have only surface level experience with Proton. Sorry, it isn’t perfect. It’s based on WINE, which also isn’t perfect. It’s making a lot of progress and is damn close but it isn’t perfect.
I personally would rather not play those games than worsen the general experience by installing Windows. Other people feel differently and that’s okay.
Yeah, Mod Organizer 2 beta is still broken due to a qt6 dependency issue with WINE. Vortex Mod Manager still has issues and is a pain to even install. Certain mods for games require manually renaming DLL files and figuring out which ones to rename and what the name should be. You can’t simply treat it like Windows, which means for some usecases it’ll be far more complex to handle.
If doing certain things under proton was less of a pain in the ass, I’d agree with you. But proton still isn’t simple for some usecases.
While true for those “some usecases”, Proton is the simplest solution for most use cases, though. Not because Proton is perfect but because it works best for what the Deck is designed as.
Proton is literally just the windows compatibility layer and doesn’t “work best for what the Deck is designed as”. Feel free to say that about SteamOS, sure. But Proton is literally just a side effect of most software not targeting Linux.
Proton is literally just the windows compatibility layer and doesn’t “work best for what the Deck is designed as”.
It’s not possible to make a Steam Deck equivalent product with Windows, therefore there is no alternative to Proton for making a equally compelling product.
Feel free to say that about SteamOS, sure.
SteamOS is part of the product that is Steam Deck.
Your first statement is essentially factually incorrect, and your second statement is true but I’m not really sure exactly what you mean by it.
Look, all I was getting at with my point is some things don’t work right within Proton, and the solutions to make it do so are really annoying. I still like Proton, I still use Proton, I still prefer Linux (and steamOS).
That doesn’t change the fact that certain specific gaming usecases (like using a version of Mod Organizer 2 with Starfield support that isn’t outdated) are just simpler overall under Windows right now, and relatively painful to get working under Proton.
How is “you can’t make an equivalent product using Windows” subjective? My bad on that, I took it as a factual claim because that’s how I read that.
And don’t get me wrong, I’m really no Windows fangirl. I prefer Linux. (OpenSUSE Tumbleweed KDE always felt like home to me) I just think as an enthusiast and user of these products being honest about where they stand is important. And at least for a world where games and their associated tools are made for Windows first, there are still some valid edge cases where installing Windows on a Deck or any other handheld PC makes sense.
So, if we’re sharing opinions, let me get yours perhaps instead of just going at each other with snark? Why couldn’t Windows be used as the base for a handheld gaming device? I could definitely see an argument about the poor UI for handheld usage, but you can set it to boot right into the new gamepad UI which is essentially just steamOS’s game mode environment, which mostly solves that.
It’s definitely not as polished, and there are still some things that aren’t great (the software for using the gamepad itself, for example. It just isn’t as automatic as over in steamOS, which is one of my primary complaints. But that could be addressed by any OEM or Microsoft directly, if they chose to do it. Whether they would, or they’d get it done as well as what’s going on in steamOS is obviously another question.
How is “you can’t make an equivalent product using Windows” subjective?
You said first statement which I thought was the Proton one. It’s absolutely not possible to make a Steam Deck equivalent using Windows. It’s like using Steam Deck exclusively in Desktop Mode with at best another launcher on top.
SteamOS is just Linux with the desktop environment replaced.
You can boot Windows into an alternative shell.
Do you have any firsthand experience using windows that way? Because I’ve been setting up big screen controller focused HTPC frontends on Windows using that exact method for years.
On a regular version of Windows its impossible replace all functions with a launcher.
Microsoft would need to release the Xbox version of Windows to 3rd parties.
Do you have any firsthand experience using windows that way?
Of course, probably longer than you, dating back to Windows 98 running LiteStep. At some point something from Windows itself will nag. Be it the Windows Firewall displaying its Vista-era confirmation prompt, something in the old Control Panel needing attention (for a handheld gaming system Power Options come to mind), etc. And there are 3rd party things needed for gaming that are not required for your home theater like those monstrosities that are the auxiliary tools for hardware. I’m not aware of a single ROG Ally review that says that Amory Crate is absolutely seamless and that’s from one of the biggest brands in PC gaming.
Fact of the matter is the most successful Linux devices are the ones that you don’t need to know Linux to use. Chromebooks and steam decks are popular because they don’t need tinkered with. You can if you want, but the average person can just use it.
Depending on what you want to do the one does not imply the other. (And some times coding actually is easier on Linux, I had a way better experience compiling my c++ projects there then my friend had on windows)
The Steam Deck is the first Linux machine that hasn’t killed itself on me or given me hiccups during basic installations of things.
The only thing the Steam Deck hasn’t “just worked” for me for is Rocksmith.
Again, the Steam Deck is the only Linux machine that I’ve had that just works and does not make me want to tear my hair out.
When Linux accomplishes that it will be more popular. Until then, it feels like trying to play whackamole with fixes and solutions to things that should just work in the first place.
Yeah as much as I love Linux, it’s much more tuned for tinkerers, developers, and techies because everything is rtfm and troubleshooting yourself. After the initial setup process though, you would have gained enough knowledge to fix a lot of things if it ever is broken.
I’d argue it hasn’t imploded on you because it’s immutable. You’d have a similar rock solid experience on any of the immutable Fedora releases (Silverblue, Kinoite etc) or some of the other immutable distros
That’s fair, although it could go further with how an immutable distro isn’t as effective for some of the desired uses - in the case of the Steam Deck it’s designed to do what it does and it does it. Other Linux installs are retroactively configured by the user, where whether it’s a regular computer for grandma or a server for a homelab will net you wildly different results of what distro you choose.
While it’s nice having options, it doesn’t make things easier for new users when searching. Having a hundred ways to solve a problem just makes the problem more annoying to solve (inb4 rtfm)
Also, I just remembered I lied. There’s one other Linux install I’ve never had issues with which was Tails, though to your point can be operated as immutable, though I think at the time mine was not set up to be RO
Yeah, the fact that it just works and comes with the hardware is good.
However I think the article is suggesting a world where gamers go and install SteamOS as a regular distro. I think that’s going to be a lot harder and more error prone than just installing Mint and putting Steam on it.
The thing is valve is doing a ton of extra stuff. Game mode by default, for example. Mint won’t do that, or at least not to the same extend/speed. If your primary use is gaming, there’s value in a gaming focused distro. You can still do many other things with it anyway.
Who the fuck genuinely cares about a digital plot of land? The only reason stuff like this attracts people is the hope to make money, and therefore only people who only care about the monetary aspect play games like Legacy.
I highly suggest the YouTube channel “Jauwn”! The dude plays nft games “frome the perspective of a gamer”, so he tries to give those games a fair shot (although he is clearly biased against nfts in general). To no one’s surprise each and every nft game is just a grift to mine money in the pockets of idiots who think they are smarter than the rest.
The obsession with the fact that GN didn’t reach out for lmg’s response to the story is extremely rich given that ltt didn’t give billet labs that exact same courtesy
I mean Billet sent them a unit for review. That implies they’re expecting to be reported upon. Now, LTT half-assed the reporting and then accidentally put the prototype into their auction system, but I’d say “damning reporting” is an expected possible outcome of sending something to a reviewing org to be reviewed that doesn’t require special notice.
However they sent a 3090 GPU and a prototype cooler for that specific board, which they mounted on a 4090 board which has a potentially different layout and was not tested.
Imagine they were a small company , whose first product was the LTT screwdriver, and they had sent an early prototype to a YouTuber who complained that none of the bits he had laying around worked on that screwdriver, so no one should buy the LTT screwdriver because it just doesn’t work. When people complain that they weren’t doing the product justice by testing it with the wrong things they replied “I’m not spending money retesting a screwdriver that no one should buy because it’s useless”. Then turned around and sold the prototype at an auction. Then when people complained they said “we didn’t sell it, we auctioned it for charity, and have already sent money to replace it” having sent the email agreeing to pay seconds before saying that stupid excuse.
They did a LOT of wrong things there, a bad review is the least of the problems. For all I know the product is in fact shit, but because of their methodology, plus all that they did afterwards, I can’t trust that they would ever produce an honest review of the product. And this is a house of cards, as soon as one review can’t be trusted, no review can be trusted. Can you assure that they used proper protocol when testing other things if they can’t even use the GPU that was sent together with the cooler? And that when people point this instead of retesting they just dig themselves deeper into “we’re right”… Plus you should watch the GN video, they point a LOT of inconsistencies and errors in other videos, showing that the cooler is NOT an isolated thing.
For all I know the product is in fact shit, but because of their methodology, plus all that they did afterwards, I can’t trust that they would ever produce an honest review of the product.
I mean yeah I’m not arguing that point. Maybe calling that “half-assed” is an understatement when they were clearly showing their whole asses on that effort, but still:
Billet sent a unit to get reviewed, and the reviewers made a review. A grossly incompetent review, but a review. I don’t see why that would be worthy of special notification. Losing/selling the prototype was just a further demonstration of that incompetence.
Whereas if you’re going to do a long-form report on a group’s involvement in an event, it’s considered good form to reach out for comment.
Either way, imho the Billet story has kind of been eclipsed by the Xeets by their ex-employee about the toxic workplace.
Basically, Linus’ company is a complete trainwreck and he has no credibility on fixing it since it seems like the disastrous culture is his own fault. Sitting and saying “this is fine, I’m taking care of it” to every disaster while pushing for more and more content to the point that quality slips to legally actionable levels is piss-poor leadership.
I understand that point but my counter is that if someone sends you a product/video in private to review you have more reson to contact them about what you will say before you do than if the product/video is publicly available.
Do you think LTT should contact the companies that they do secret shopping before releasing the video? Any comments that they might have won’t change what happened on their experience, and any promises of improvement won’t prevent them from publishing the video so it’s kind of pointless.
Even if GN had contacted and they had explained what they already explained, the GN video would be the exact same with an added part for LTT’s response, which LTT is perfectly capable of doing themselves, and would do regardless of GN’s video.
I’m glad GN didn’t reach out. Linus emailed Billet Labs 2 hours after the GN video with an offer to reimburse them for the prototype, so that he could claim that GN got their facts wrong. But we have the receipts!
That was the nail in the coffin, for me. Making mistakes is fine, even big ones. I understand that Youtube is the devil, and it’s easy to fall into a trap of shoveling nonsense out onto the platform. I’m honestly sympathetic to that. If Linus said “You’re right, quality has suffered cuz we’ve been going too fast. We need to take another look at this.” I’d be completely happy.
But to lie – not just by words, but by actions – in order to cast doubt on the people who are trying to give you a reality check and get your work back on track… That’s really bad.
Did you watch the response video? It explains that. Colton responded…but had forgotten to add the billet dudes email to it. So it was a bone head mistake that is compounded by bad processes and bad decisions.
It’s not as nefarious as people are making it seem.
I did watch the response video before commenting. Did you read the forum post? He said it’s all settled, it’s just gotta go through the bean counters now. But the fact that he emailed them immediately before posting proves that he knew it was not all settled.
What if they replied “Actually, you can’t just reimburse us for that. The manufacturing process that produced it is being overhauled and we won’t be able to replace it for at least 6 months and we’ve got conferences to demo at between then and now. We need you to get it back.”
What a ridiculous society we live in that someone can be so rich that they get to threaten people with a gun and don't get arrested. What an unhinged asshole he is.
Why yes! My product the Google iPixel ZFold 15 is a gaming console! You would think it’s a phone because of the calling and phone-like features however it is exempt from right-to-repair because it plays Genshin with more fraps than any other gizmo and doohicky in anyone’s pocket in this hemisphere!
And you would be remiss to assume my Grapple ThinkPad 2025 is a mere laptop! Nay! A gaming console it is! It can’t even run the Chrome Dinosaur for 35 seconds without running out of RAM and is really built for content creation and the school setting in mind, but it is absolutely built for gaming and also omitted from right-to-repair!!
What happened to owning something you’ve paid for forever?
These companies need to realize if they keep fucking over their paying customer, it’ll be more convenient for people to just pirate their product. At least FitGirl won’t knock on my door and demand me to delete his repack off my hard disk just because I haven’t visited his site in a while
I’m generally too lazy to even download the fitgirl repack of UbiSoft stuff. It is that convenient to not engage with UbiSoft cookie cutter crap at all.
If you’re using Plex for porn and also adding friends on it, what were you thinking in the first place? Like, it was so obvious something like this was going to happen, and that’s besides the already existant risk of accidentally sharing the wrong library with your friend.
It’s a cool feature, it obviously would have been better if it filtered by age rating or adult film by default to begin with but I really see this as an overreaction.
All game content and story issues aside, what pisses me of the most is that a month after release, we still only had a microscopic amount of bugfixes that don't even address some of the larger issues with the game.
I don't want to bring up BG3 again, but at this timespan after the game release, Larian already fixed THOUSANDS of bugs, big and small and overall, the game was much less obviously buggy than Starfield is. It's issues were more inconsistencies in logic and a handful of quest breakers, but otherwise not even noticeable until you read the patch notes.
It's crazy to me there's so little action from Bethesdas side in fixing this heap. I guess it rolls into their bullshit PR of pushing for Awards (they are literally looking to get a Grammy ...) and saying the game is nigh on perfect.
When has Bethesda ever released patches to fix anything short of game breaking bugs? And even then more often than not they don’t fix those.
I mean, some of the most popular mods for fallout 4 and skyrim were community patches. I’m not saying I agree with that practice, just that this is par for the (shitty) course for Bethesda. Starfield probably won’t be an actually good game until there are thousands of mods for it.
I’d wager technical debt is the reason. It’s no secret that Bethesda’s engine is bad. Bad code makes it harder to do bug-fixes, because it’s harder to find the root cause of things and the risks of having accidental side-effects is far higher. There’s only so many hacks and emergency fixes you can slap into a codebase before it becomes a house of cards that collapses if you breathe on it the wrong way.
No the argument is deep pockets = good product. Since Bethesda has nothing to do with the development of windows you are just making yourself look like a jackass.
The engine is what makes the games so great though, no other engine I know is so flexible and open for mods, while at the same time can keep states for huge numbers of game objects that can be manipulated and moved freely in the whole Game world. Yes it has limitations but I am happy to live with those in exchange for what it enables. It is more then a fair trade in my eyes.
“This is the way it’s always been done” is also the same rhetoric bigots use to justify racism. Just because Bethesda has always sucked ass doesn’t mean anyone likes it or wants them to continue to suck ass.
What the fuck are you on about? I’m not defending Bethesda. I’m saying that if a company makes games with the exact same kind of flaws every time - getting upset when they do it again suggests the issue might be with the inability to make basic inference.
It’s like if you don’t like chocolate, buy a bar of chocolate, and going “Gah! This one has chocolate too!”.
They didn’t rewrite the creation engine. It’s going to have the same feeling and issues as other games made with that engine. It wouldn’t have to be this way if they had done a good job. But, they don’t seem to have to do that for a lot of people to enjoy their games. But being surprised by it? Nah, that’s on you (figuratively)
Being disappointed requires unmet expectation. “Surprised”. Why don’t you pick a word you prefer that conveys unmet expectations? I think you know perfectly well what I mean. And if you don’t, then, well, I’m not here to argue.
Bethesda has a bad reputation and still sells so they don’t need to fix it. Their reputation is to make games with the things you outlined specifically
I’m almost certain most of the team went on vacation after launch. However, that should probably be over by now and there still hasn’t been much of anything as far as I’m aware.
Please explain the larger issues with the game. I have like 50 hours into it and the only things I’ve noticed were 1 glitched quest (Madam Devine won’t progress, which was fixed with 1 command) and some companion bonuses not applying. Also my chameleon-wearing companion’s head would remain invisible sometimes! But largely the game has played well. It’s great to bitch and moan but what actual bugs are you talking about, because personally I haven’t seen them!
Rarely, outposts can become unbuildable. You have to save and reload
The bounty system is slightly more jank than I’m used to. Sometimes I’ll get a 15000 bounty for a stealth kill while unseen - those 15000 bounties never go away from witness death. Other times a 650 bounty that immediately goes away from “last witness died”. I had to save-scum a pirate ship because it happened with some specific folks, and I solved it by chucking a grenade into the bridge. I commented elsewhere, grenades are super-stealth and you usually get away with throwing a grenade in full view in a crowded room if you can hide before it blows up.
I’d like to see #2 fixed/improved, but honestly don’t mind either very much.
I had to use a cheat and kill a achievements because into the unknown was bugged. Where the temple should have spawned there was a mining rig and the scanner never distorted. It’s a pretty common issue reported over and over again on their discord (which is a freaking horrible way to deal with support BTW). And then on the final quest one of the mini bosses clipped through an elevator and I had to wait like 10 mins while he decided to teleport behind me.
On the one hand, the board was an insane cult of effective altruism / longtermism / LessWrong, so fuck them. But on the other hand, this was a worker revolt for the capitalists, which I guess shouldn’t be surprising since tech workers famously lack class consciousness.
Actually that’s just self interest. Both capitalism and socialism claim to benefit workers. But only socialism has remotely shown to do that to any extent. Capitalist hoarding and speculation is the primary driver of inflation and things like the inafordability of housing.
If you labor for a living, you aren’t a capitalist. You’re labor.
Several of the [former] board members are affiliated with the movement. EA is concerned with existential risk, AI being perceived as a big one. OpenAI’s nonprofit was founded with the intent to perform research AI safely, and those members of the board still reflected that interest.
I’m sure the developers make the lower half of six figures, but they still have to sell their labor to survive, so they’re still working class.
I’ve been an SF Bay Area software developer for almost thirty years, so I know them well. I consider us members of the professional–managerial class (PMC). We generally think we’re “above” the working class (we’re not), and so we seldom have any sense of solidarity with the rest of the working class (or even each other), and we think unionization is for those other people and not us.
When Hillary Clinton talked about the “basket of deplorables,” she was talking to her PMC donors & voters about the rest of the working class, and we eat that shit up. Most of my peers have still learned no lessons from her election defeat, preferring to blame debunked RussiaGate conspiracy theories.
I can see both sides of this. On the one hand, it’s a T rated game. It would be weird for a T rated game to have a big focus on sex.
On the other hand, the update is called Sins of the Flesh and the art for it depicts the characters dancing naked around a fire, with leaves covering their genitals.
On my mutant third hand, it’s weird for a satanic-adjacent cult game to be rated T in the first place. I guess they’re really coasting on their cute aesthetic? I haven’t played this game.
You can murder and sacrifice followers, and there's mushrooms. But that's really it. Worshipping Satan doesn't warrant a content rating any more than worshipping a different god.
Sure I agree but I meant to point something different, murder is the extreme of violence and sex is the extreme of love. Its not extremely graphical violence but I do want to ask if there was sex on display the same way murders are would it warrant the M rating? And if so, why Murder would only warrant T?
What I meant was presumably it has murder and blood sacrifice, it would be a pretty poor cult game without those. And if that’s true, that sounds like an M rating to me.
I’m an atheist, I don’t have a dog in the “Satan v. God of Abraham” fight.
Can you give an example of another game with unambiguous premeditated murder on the part of the main character, that isn’t either in self-defense or as part of a war? I’m trying to think of any but I’m coming up short.
I can’t find the ratings for the original (the game may be older than ERSB) but black and white 2 is T for teen. It has sacrifice, murder, child abuse, etc as a mechanic for the “evil” route.
I’m sure there are more games like this. I remember drowning my Sims for fun as a child and I’m pretty sure that game is also T.
I have played cult of the lamb, and there wasn’t really anything in it a highscooller shouldn’t see.
(Edit: I have done no research on the dlc. The marketing does look edgy, but that doesn’t mean the content is inappropriate. I don’t plan on buying the DLC. Imho the art was cute but the gameplay was mid. Also, personal opinion, poop management as a mechanic is boring and dumb.)
I intended that to be T and under games with premeditated murder by the player in them, but I realize looking back that I didn’t say that so you are correct. They are, however, both M rated. Although, Oblivion was famously T rated before being rerated to M because of some PC mods with nudity in them. Even the console version was changed to M, which I remember thinking at the time was BS. So I’m going to call that a T rated game with murder in it.
I remember the official Bethesda word on that back then was “whatever, Oblivion should have been rated M to begin with anyway”.
However, Morrowind has stayed ESRB T and has an assassin group you can join too. it’s technically legal in-universe, but they’re assassins nonetheless.
Interesting question honestly. Sims 4 (rated T) certainly allows you to kill off Sims, but you’re an omnipotent being, it doesn’t have Sim-on-Sim murder. I think this is true for a lot of simulation games where the player isn’t a character in the world. Cult of the Lamb is obviously inspired by those games, but also makes the leap to you being represented by a character.
Ratings always suffer diminishing returns over time. It happened with the Comics Code, TV standards, and Movie Ratings. The dilution of game ratings was inevitable.
The worst thing about Stadia was the squandered opportunities. Had Google actually put some effort into marketing it, it could have really succeeded. The tech behind it worked amazingly well. I played Destiny 2 on it from launch to the service's shutdown, and it was a fantastic experience. The latency was nowhere near as bad as people (who often never even tried the platform) would claim, and it was also the best place to play Cyberpunk 2077 at launch, as it was somehow the most stable version of the game. Streaming to YouTube worked very well, and some of the integrated features with YouTube (where viewers could interact with certain games) were also kinda groundbreaking.
But somehow, Google couldn't be bothered to advertise the product at all. They ran 1 Super Bowl commercial which didn't make a whole lot of sense to the average viewer, and then basically zero marketing after that. They refused to inform the public about what the product is or how it worked or what stood it apart from its competition, which led to bad-faith reviews and rumors being spread about the platform, ultimately leading to most people who knew about Stadia being wildly misinformed on it.
It's such a shame. I absolutely loved Stadia. It fit my needs perfectly. None of the other streaming platforms I've tried have even come close, even today.
Yeah a product like that needs a Big Personality to be a sort of spokesperson for it. To go around and do the press circuit, and be the face of the product. Get memed, etc.
My guess is it was just a bunch of well meaning nerds behind this one, and no one wanted to actually go out there and bat for it.
But you don’t need PS+ for Spider-Man and Horizon? And you could buy and sell the console + games after playing the two games you wanted to play on the platform.
It’s not as convenient as just streaming the games, but it is possible.
I wouldnt call a PS4 e-waste, if the PS2 is anything to go by it will end up cycling about for a long time in some shape or form. Seriously PS2 parts are a solid mix of old new stock, newly manufactured parts, or spares taken from scrapped dead consoles.
Regular use is irrelevant so long as it doesnt end up in a land fill, what matters is that they get some continued use and survive in solid enough numbers.
Eh, I will still be able to play the base game of say far cry 4 or assassins creed black flag. I have the disks, and even then you could always buy the versions that have all the dlc. Nobody talks about the fable 1 dlc but they existed.
Unless its a multiplayer focused game there will always be games to play on it, even if ya dont get the DLC.
Would’ve loved a streaming platform that doesn’t cost a whole console in a year in subscription fees + makes you pay for the games
Stadia's subscription service wouldn't have cost more than a console for several years. It was only $10/month, and also not required to play the games or use multiplayer.
It would've taken over 4 years for Stadia Pro's subscription costs to reach the price of a PS5, not even including a PS+ subscription. And during that time, you'd have been able to claim ~150 free games. Realistically, Stadia had the potential to be more economic than buying a console.
I got one, was super disappointed with the functionality and didn’t like it at all. Returned it in less than a week. I got it after it’d already been steeply discounted and was so glad I hated it and got a refund when they killed it…
After committing to several Google services only to have them shut down I wasn’t willing to risk it again.
Did they refund the subscription fee? If I knew they’d refund it all, I might not have cancelled my pro preorder.
I was willing to potentially be let down again but once I heard you had to buy almost all your own games (again, if you already own them) to play them on the service I cancelled. I was aware that they’d give you Destiny (a game I have zero interest in, especially with a controller) for free. I didn’t seem worth sinking money into the service.
The subscription fee was for a gamepass-like access to a catalog of free games, so they didn’t refund that. The subscription fee also wasn’t required for playing purchased games (although it was required for 4K quality).
especially with a controller
I mostly used keyboard and mouse with the service, since the games I like to play tend to work better with keyboard and mouse. I had a dinky underpowered laptop but was playing AAA PC-oriented games through the browser interface. It was great.
I’m on GeForce Now these days but I find that it doesn’t work quite as seamlessly as Stadia did.
It was not advertised as a game-pass like catalog when I was cancelling my preorder. I literally cancelled because it wasn’t that. It was Destiny and 4k 60Hz with TBD games coming in later months.
I only had a gaming computer and a Shield TV so Stadia would have been pointless for me unless it was in the living room with a controller and some interesting games.
I pulled them all from Google Takeout. Most of them are unusable unless I figure out how to convert them to a state that can be read by other platforms, but at least I still have them, for such a day.
But somehow, Google couldn’t be bothered to advertise the product at all. They ran 1 Super Bowl commercial which didn’t make a whole lot of sense to the average viewer, and then basically zero marketing after that.
Google is really bad at marketing despite being an advertising company. Most of the products they’ve launched then shut down I just never heard of, despite finding the ideas behind them really enticing after the fact.
In my experience it was pretty shit. While visiting family in Minnesota, I got a better experience using Steam remote play to my desktop in Seattle than I did using Stadia, both in terms of latency and visual quality. I’m sure it would have been better living in California or New York, where you’re closer to a datacenter. But Doom Eternal was just unplayable for me.
Despite Google being heavily invested in the advertising space, they have always been terrible at advertising their own products. It almost seems like the top brass don’t actually care about their non-search products at all.
Google couldn’t be bothered to advertise the product at all. Except, apparently, to me specifically. I must have seen the same handful of Stadia advertisements literally 100+ times while watching YouTube. I got very sick of it after a certain point.
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