Avi Arad’s track record is a very mixed bag IMO. His films include the “Spider-Verse” films on one hand, on the other there is stuff like “Morbius” and the live-action “Ghost in the Shell”.
There is no doubt that Arad knows how to get the budget and bring the people together, but it certainly isn’t always working out as intended.
This why producers are not what I judge whether a movie will work or not. And Avi Arad doesn’t seem to be one that gets in the way of production but makes sure it runs smoothly and big people are available.
Depends, really. Producers do decide who will work on a movie in the first place. Producers’s biggest influence is during pre- and post-production. It’s true that producers stay out of the way during the actual production phase, but producers often take back control during the final cut (unless directors get the explicit right to do it that themselves) and other steps in post-production.
I’m sorry, Link. You deserved so much better after all you’ve done. The rest of human history will stereotype your existence by the worst of the inevitably bad dialogue in the movie. You’re not a joke to me, never forget that.
Okay I’m seeing tons of comments from people about Battle Bit, but is there something good like it that features more realistic graphics? No disrespect to that game but the Roblox style instantly kills it for me.
Will probably get down voted to heck, but Battle Field 2042 goes on sale pretty regularly and is a good bit of fun since they fixed a lot of the issues from it’s atrocious launch.
I’ve had it on my wishlist, but I hesitate to buy anything from BF or CoD only for it to be replaced a year later and no one to play with. I mean, CSGo/CS2 has been going strong for years and in that time there have been like a dozen of each of the other franchises released.
It’s kind of crazy how it’s really just CoD, Halo, and battlefield after all these years. There’s some more mil-sim type shooters out there that are great, insurgency, hell let loose, squad, for example. It doesn’t seem like there’s much out there though in terms of the less serious team death match shooters. The only other one I can think of is maybe titan fall.
Battlefield 1 is solid and still has decent NA community servers. Semi modern, but not much of a cash grab with good stories and a fun multiplayer experience. Especially the naval battles (imo!)
I’ll give it a shot. I admittedly have never played a single BF game since BF Vietnam, lol, and I somehow own on PC like 7 BF games including BF1. So I’m going to take your advice and give it a shot!
I really have no sympathy. These people have been buying the exact same game on repeat for at least a decade. Same with people who buy the exact same sports games every single year even though almost nothing has changed. Stop supporting this bullshit, there are millions of games out there. I’m absolutely tired of every fucking 16-35 year old male asking me if I’m playing the new call of duty.
If you’re sick of massive AAA developers running cash grabs, my suggestion is stop patronizing their games until they get their sh*t together. An excellent alternative if you’re looking for a fun FPS game is Battle-Bit Remastered. I personally love this game, and there is a long running joke that the three guys that made this basically shat on the AAA developer world when they released a full featured FPS for $15 that is enjoyable and has 0 micro transactions.
I totally respect what they’ve done, and I admittedly am not a Call of Duty player, but Roblox graphics are an instant turn off for me and I really don’t think the general CoD player base is going to be drawn in by it either. If there was a graphics pack that made it look modern and zero percent like Roblox I might be able to get into it, but not as it is.
I’ve played some surprisingly good games with untextured polygons.
Star Fox
Race the Sun
Carrier Command 2
That’s not to say that you couldn’t take the same games and make a flashier version that I wouldn’t like more, but I do kind of think that it forces the developers not to use glitz as a crutch. Like, if you’re going to make a game with untextured polygons and sell it, you are going to have to have solid gameplay.
Another benefit is that it’s easier to revise a game if you haven’t committed a lot of expensive assets into particular game design decisions. I think that a long, iterative development process with gameplay revisions is probably a good thing for gameplay.
I kind of wish that one could more-frequently get commercial “HD” DLC for small-budget games, like indie pixel-art games. I think that low-res pixel art is a good way to reduce asset costs, let the player’s brain fill in a lot of the detail, but if a game does turn out to be successful and I like it, I’d like to be able to also get a more-detailed version. That way, I’m only paying for assets on games with good gameplay.
I’ve seen a small handful of games do that, but it’s definitely not the norm.
I tried the beta a couple weeks ago. Right off the bat, I got windows firewall popups when launching the client which crashed the client. And it’s slow to launch too. The menus are terrible. It actually launches a 2nd client from the first one, which prompted another Windows firewall popup which crashed it again, so I had to go through launching both clients again before it actually got around to launching the actual game (I don’t think that one actually prompted firewall again).
The gameplay was ok. It was pretty smooth and I saw no obvious bugs or crashes. There were some balance problems, but it is a beta so I wrote those off. At the same time, nothing really stood out to me as new, novel, or innovative. I’m assuming this is what the article means by it feeling like a DLC of the last game. I didn’t play the last one but I can see it not being any different. Maybe just new maps. Those kinds of things used to be released for free in games (and many games still do) in order to keep the game alive and retain players so they keep paying those microtransactions.
The biggest problem I had was that I noticed some guns are unlocked just by playing the game. But some guns specifically said they had to be unlocked in the shop. Literally pay to win weapons. I’ve played CoD games in the past with microtransactions and they always only sold cosmetics so I didn’t mind, but weapons now? That’s a no from me dawg.
Lastly, I prefer playing games with friends. But due to the nature of randomized respawns in most of the game modes, you don’t really experience coordinated gameplay. You could play battle royale but I’m over that now. So I’m back on OW2 instead. While it has stupid expensive skins that used to be free, at least it’s not pay to win, and I can enjoy actual team play.
I had the feeling that every CoD since MW was more like a DLC with some new features rather than a fully fledged new game. Unfortunately Battlefield went a similiar route.
I mean if it would be 30 € or you could either purchase a full price standalone or an expansion at half price of your existing standalone game it would be fine.
On the issue of weapons only being unlock-able in the shop, I think that may have been some kind of UI bug in the beta. When I played with my friends, they complained when they saw the “Unlocked in Shop” tag on certain guns. When I looked at them on my end, they had regular level requirements. None of us pre-ordered anything or purchased anything. When I reached the required level in the beta, I unlocked the gun that my friends indicated was “Shop Only”
I’m itching for a good single player arcade-y/soldier-y FPS. Anyone have a suggestion? Haven’t played CoD (nor BF for that matter) since the one with the No Russian level.
3 days late but, seconded on battlebit! expecially for that arcade feel. it’s all the best parts of battlefield in a package that can run on basically any modern hardware.
Yeah trying to search information about the new game just brings up results about MW3 that was released over 2 years ago. It’s super confusing. The only reason I found the new game was because it’s in Blizzard’s launcher.
The people who care enough to complain are also largely the ones who keep buying it, so they train companies to realize that complaining is something that can be ignored because it’s all bark and no bite.
They’ll probably think we didn’t have enough DLCs and microtransactions to make people happy, and out DRM needs to be more intrusive to improve our sales.
Heh. I was just discussing this with a friend 2 days ago. We surmised that they would half ass it even more than MW2 because this one was already half assed and still sold well, and Battlefield, which is basically their only competitor, is in shambles right now (and was in a an even more sorry state around when they probably started working on MW3).
I stated playing battlebit and I don’t even consider bothering with mainstream titles anymore. This release is garbage, the last 5 releases have just been progressively worse and worse, like hey even bother?
It feels like I have more fun in 1 game of battlebit than I did over the entirety of my 200+ hours of BO2, which was the last mainstream shooter I played that didn’t feel entirely like a waste of money.
Did you play like, AT launch? Battlebit has by far the best gun balance of any FPS I’ve played in recent memory. Every single gun I’ve used is viable, it just depends on playstyle. After the SMG nerf it’s a wildly even playing field.
What’s your problem with the gunplay? It’s the same as every other FPS game out right now. Staged reloads, handling that makes sense, bullet drop + travel time… literally what is there to complain about here?
I could go on but this is turning into a rant, and I have a sneaking suspicion that you’re some rogue COD stan and I might as well be yelling into a void. Either way it’s valid to like what you like, your tastes just heavily confuse me lol
That’s just not true, the game is at 89% positive. The game has gun balancing problems, but so does every shooter ever. They regularly release patches to shake up the meta.
Why are you using youtube videos and not actual game reviews as a metric for how good the game is? The videos stay up forever, reviews are MUCH more likely to change to reflect changes to the game.
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